Extends
vs.fx.Animation.
Skew your object over the X and Y axes
If the second parameter is not provided, it is takes a value equal to the first.
| Constructor Attributes | Constructor Name and Description |
|---|---|
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vs.fx.SkewAnimation(x, y)
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| Field Attributes | Field Name and Description |
|---|---|
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Specifies a skew transformation along the X axis by the given angle.
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Specifies a skew transformation along the X axis by the given angle.
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- Fields borrowed from class vs.fx.Animation:
- delay, duration, durations, iterationCount, origin, properties, timing, timings, values
- Fields borrowed from class vs.core.Task:
- delegate, state
- Methods borrowed from class vs.fx.Animation:
- addKeyFrame, clone, process, setAnimations, start
- Methods borrowed from class vs.core.Task:
- pause, stop
Class Detail
vs.fx.SkewAnimation(x, y)
Author: David Thevenin.
// declare the animation var scale = new vs.fx.SkewAnimation (0.5, 1); scale.process (comp);
- Parameters:
- {number} x
- The scale value along the X axis
- {number} y
- The scale value along the Y axis
Field Detail
ax
Specifies a skew transformation along the X axis by the given angle.
ay
Specifies a skew transformation along the X axis by the given angle.